AI Insights · Timothy · April 2025
Top 5 Boxing Games on iOS in Lebanon: Q1 2025 Performance
Explore the performance trends of the top boxing games on iOS in Lebanon for Q1 2025, featuring insights on downloads, revenue, and active users.
In the first quarter of 2025, Lebanon's iOS gaming scene saw varied performances from the top boxing games. Here's a closer look at their trends based on data from Sensor Tower.
I, The One - Fighting Games had fluctuating weekly downloads, peaking at 44 in late December and seeing a slight increase towards the end of March with 33. Active users showed a modest increase, starting from 68 and reaching 76 by the end of the quarter.
Arm Wrestling Master experienced a notable spike in downloads mid-January at 53, before declining to single digits by the end of March. Active users reflected this trend, starting strong at 98 and decreasing to 56 by the quarter's conclusion.
Real Boxing 2 saw a gradual increase in downloads, peaking at 48 in the final week of March. Revenue remained minimal throughout, with a slight uptick to $3 in the last week. Active users grew from 67 to 122 over the quarter.
WWE Mayhem had a significant surge in downloads at the start of January with 119, although this tapered off to 27 by March's end. Revenue saw a peak of $8 in early March. Active users remained relatively stable, ranging from 132 to 160.
Finally, Boxing Ring maintained consistent active user numbers throughout the quarter, starting at 202 and ending at 194. However, downloads were low, reaching only 25 at the beginning and diminishing as the quarter progressed.
These insights highlight the diverse dynamics of boxing games in Lebanon's iOS market. For more detailed analytics, visit Sensor Tower.